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Jul. 23rd, 2010 | 01:34 pm
posted by: skynest_npcs in skynest_rpg

Huh... Well, whadoya know. Can't say I've ever seen 'em flyin' around that close. Sure hope you folks aren't thinkin' of takin' to the skies for a while.

[[ MOD ANNOUCEMENT : The event has begun! Dragons will now be flying in the skies closer to the city than they normally do, and will still chase off anyone that gets too close. Feel free to tag Barkeep here. For more details about the event, refer to the ooc mod post here! ]]

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Jul. 7th, 2010 | 06:14 pm
posted by: believeinwarmth in skynest_rpg

[Audio; backdated as necessary? FFFF]

Those, ah, little creatures told me these stones around our necks were a communication device of some sort, so I thought I'd give it a try. I hope I'm doing it right -- can anyone hear me? In case you can, my name is Claire, Claire Folly. Ezio, I know you have one of these -- is there anyone else trapped here? I think it would be best if we could all meet and compare stories to see if we can figure out how or why we're here.

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♫ oo1 ♪

Jun. 27th, 2010 | 04:31 pm
posted by: playstheflute in skynest_rpg

[ See Nils.

See Nils wake up in a nest.

See Nils realize he's not home, and that he now has a strange gemstone.

Don't scream, little boy~ ]

(( ooc :: Finally back home! I apologize for how late and how crappy this is. ))

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♥ 001

Jun. 26th, 2010 | 11:22 pm
posted by: aliceinhearts in skynest_rpg

[A long yawn can be heard over the gem, along with some rustling sounds. Someone's in for a big surprise.]

Mm...? Oh, it's daytime for once. That's good, that's good. I hope it'll last for the ball. Then again, maybe they're supposed to happen at ni--

Wait, is this a nest?! Where am I? [She stands up, looking at her surroundings... particularly the nest she's been sleeping in.] This definitely wasn't in Wonderland before! Maybe I'm dreaming... but I don't see Nightmare around anywhere. I must be awake.

Have I finally left Wonderland? I guess I've dealt with stranger things than this, but...

[Sticking her hand into her pocket, the vial from Wonderland is still there. She finally notices her strange new pendant and turns it over in her hand, wondering just where in the world she is now.]

Well, I guess the only thing I can do is look for someone else. It worked in Wonderland, so it has to work here, too, right? Haha... ha. [She steps out of the nest and begins to walk forward, her only goal being to wander aimlessly till she finds someone.]

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Jun. 20th, 2010 | 09:15 pm
posted by: dukes_son in skynest_rpg

[Laying across a huge bird's nest on your stomach for who knows how long can hurt. Luke certainly feels the pain when he wakes up, groaning and rubbing his head. Once the sleepiness wears off, he finds himself staring out into the street of a city. He didn't remember falling asleep, and certainly did not remember ever getting here. He sits up and rubs his eyes, looking again for a while before realizing it's not going away, and then pinching himself. ...Yeah, that hurt. He's not dreaming.]


[He checks himself over for any missing limbs or anything. He'd heard stories about people getting abducted by aliens and coming back without a limb or something. He didn't seem to be missing anything. in fact, he had something he didn't have before. Some weird blue stone was tied around his neck. He felt around the back of the necklace for a latch or something, but one wasn't there, so he ended up just trying to pull the damn thing off. All that resulted in was pain. He ignored it for now; there were bigger problems.
Standing up and looking around, he remembered what happened before he got here. Some chick had interrupted his training session with Van. He blocked her attack so she couldn't hit Van, and then some weird light....
Was that chick here too, then? Luke ran down the street, looking around angrily for the person he believed to have brought him here.]

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Mission 001

Jun. 20th, 2010 | 12:19 am
posted by: learnfromwhores in skynest_rpg

[ There isn't much of a surprise upon feeling the sharp pain in his back that came with sleeping on anything other than a bed. Nor was he surprised to find himself nestled upon what looked like a pile of sticks. He was use to sleeping in hay, but this was a bit different.

There's a loud groan, and a few incoherent curses as the assassin rises from his 'bed' and stares out at the unfamiliar cityscape before him. ]

Dio mio [ my god ] what is this? [ Hesitantly steps from the perch, feeling mildly lightheaded upon doing so. Like he had been sleeping for ages. A quick look over his form reveals everything is intact, but something is now added to his attire.

The gemstone around his neck glistens, and he reaches for it with a lofted brow. Where did that come from? Who knew...maybe someone down there did.

It couldn't hurt to look, sooo, off he goes to head through the city. Wondering when they decided to redecorate Rome--maybe he was still dreaming. Yes, that was it. ]

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Jun. 19th, 2010 | 09:02 am
posted by: skynest_mods in skynest_rpg

The weather is calm and warm. Clouds drift by calmly both above and below. The goblins are hard at work, and the dragons keep enemies out and inhabitants in. Most importantly, the shrine has been properly sealed, allowing no one entry.

Yes, everything is in place.

They slept, for now. Perhaps they were dreaming. Perhaps they were sleeping dreamlessly. It mattered not. Soon, they would awaken...


That's right, folks, the game is now officially open! Your character's nest may be located anywhere in the city, although you probably won't find it upon returning to look for it after you wander off. (I wonder where it went~?) Don't worry about finding a place to sleep, though; the goblins are more than happy to point you to either of the residence complexes. You'll find a typical and fairly modern hotel suite waiting for you.

If you have any questions about the game's setting or workings, check out the FAQ page! If you want to know about the local inhabitants, check out the monsters page! Setting info is over here, and any other questions can be directed to the mods through AIM, PM, or this page. Also, make sure you know the rules!

Skynest is a community-based game, meaning all entries from characters should be posted here to the main community. As such, be sure to tag your entries as follows:
[character series] | character name

Also, be sure to head on over to our AIM chatroom at skynest!

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Jun. 12th, 2010 | 12:17 pm
posted by: skynest_mods in skynest_rpg


We are pushing back the opening date to June 19th.

Thank you.

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